You just have to be wary of quality loss when you do it - but this is the same deal whenever you re-encode a video with a lossy codec.
You can always re-encode shadowplay videos to a lower bitrate. A 50 Mbps 1080p60 video encoded by shadowplay will have worse image quality than an x264-encoded video at half the bitrate.Īs for being able to edit shadowplay-encoded videos - this is not a problem. The major downside of shadowplay is that it has horrible quality, relatively speaking. Because of this it's also the only practical way to record in 4k unless you have a beast of a computer. Shadowplay has one major benefit and that is the near-zero performance cost associated with it when recording. Would it not be better to use internal/external capture card for recording and storing data to hard drive, which will remove it's impact on performance and use OBS to stream, which might not take so much resources ? So now I have another question: If I use Dxtory for recording and OBS for streaming at the same time, it might have impact on performance cuz two programs would be basically doing the same thing, one would be recording and writing data to hard drive to store it for editing, other would be recording and storing data temporarily for streaming and deleting data after the stream is stopped. ShadowPlay outputs compressed files which is good for file size, but I heard rumors that compressed files are not good for editing, cuz even if u try to get a smaller file size out of your video file, u might not be able, cuz it's already compressed to it's limits, so raw seems to be the best option for editing. I have used ShadowPlay too, and I have to say it's bad for streaming, but it's quite good with recording. I used Dxtory too, it had good quality and I liked the performance, but file sizes where huge as it outputs raw uncompressed files and it seems I would need an extra HDD to record all that gameplay footage. Not to mention that I was unable to edit recorded files with Adobe Studio cuz it could not detect the file format, which was actually a. I have actually been using OBS for my streams and recording, but the quality in OBS is like colors are loosing it's depth, and becoming blurry.
So while I was searching for information before I posted here, I found those few u mentioned here, that there are capture cards who have bad sync with audio, and that external(portable) capture card with usb 2.0 will have problems with OBS, might not record sound, while usb 3.0 records sound and almost without a delay. Sorry for not replying sooner, was at work and had no internet connection. It's probably the most well-known but OBS and Dxtory outclass it in almost every way. Dxtory is also good (but not free) and is what I prefer.
#Elgato video capture software pc 64bit free#
OBS is a great free option to start with. Your CPU is fast enough that the performance hit when recording shouldn't be too bad. Given your setup, I recommend just using capture software. ~$100 for the cheapest HD capture cards) and oftentimes more flexible (not all capture cards support simultaneous audio recording with the video, almost none support recording more than one audio stream, and capture cards tend to only work with certain standard resolutions/framerates). The advantage of capture software is that it is usually much cheaper than a capture card (OBS is free, Dxtory is the equivalent of like $30 depending on current exchange rates vs. Because capture and encoding is happening on the same PC, you will experience a performance hit whenever you are actively recording. The advantage of this method is that because all the capture and video encoding is done on a separate PC, you get no performance hit on your primary gaming PC while capturing.Ĭapture software is a piece of software that captures and encodes or streams video on the same PC that is running the game/program being recorded. The second PC is the one that actually does the recording. To capture PC footage using a capture card you need to have a second PC - the primary PC runs the games/programs to be captured and sends the video signal (usually via HDMI or DVI) to the second PC that actually contains the capture card. A capture card is a physical piece of hardware - usually a PCI-e add-in card - that accepts and records a video signal.